Proportion November Update

Zakary Strange  — 5 months, 3 weeks ago
Hello everyone, time for the monthly update! So, since last month I have not made much progress as I had HandmadeCon, and when I came back I was sick, but I still did a little bit of work! So throughout the last month I laid the entire windows platform layer, part of the Linux platform layer (because I was really tired of windows shit), and created the Renderer PushCommand system.

The Windows platform layer creates an OpenGL context, processes input from the keyboard, mouse, Xbox and PlayStation 3 & 4 controllers, creates an audio buffer to send to the game ...
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Proportion update

Zakary Strange  — 6 months, 3 weeks ago
Hello Everyone!

I've been meaning to write this for a while, but have been so busy with work that I just have not had time. Since we released Alpha 8 of Squad yesterday, I finally have a bit of time today.

So here is the deal with Proportion. While I was looking for a job a few months ago I went full time job hunting, giving me no time to work on Proportion. Then when got a job we were in sprint mode trying to finish off Alpha 8 for release. Basically all around I just had no time ...
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