I've been meaning to write this for a while, but have been so busy with work that I just have not had time. Since we released Alpha 8 of Squad
yesterday, I finally have a bit of time today.
So here is the deal with Proportion. While I was looking for a job a few months ago I went full time job hunting, giving me no time to work on Proportion. Then when got a job we were in sprint mode trying to finish off Alpha 8 for release. Basically all around I just had no time at all. Excuses aside, a few weeks ago I took a look at the Proportion codebase after not having touched it for almost three months and released that, honestly, it is a mess. So I started to tear through it and as I went through it a lot of what was going through my mind was, "This is not how I write code anymore". At that moment I decided it was time to restart and program this game the way I like to program now. So I fired up my stream a few days ago and started work on the platform later. You can find the VoD here
With this announcement of the restart on the project I will be going back to the original release cycle I wanted to do the first time. Which means my Patreon
backers will get a build of Proportion every 15th and 30th of the month (starting in January after the madness that we call the Holiday season is over). For the first few months I really can't promise much besides just basic systems being implemented, but with this you will get to experience the evolution of the game from start to finish.
That's it for this update. If you have any questions don't hesitate to ask!
You can back me on Patreon here
Edit: Also this is an open invite to anyone, if anyone wants to work on this with me i love to have a helper :)